Stats Glossary

Definitions for 133+ NBA statistics

2P rTS%
Efficiency

2-Point Relative True Shooting Percentage: 2-point TS% compared to league average

2P TS%
Efficiency

2-Point True Shooting Percentage: True shooting percentage on 2-point field goal attempts

2P TSA
Efficiency

2 point true shot attempts: Field goals inside the arc + freethrow possession on fouls drawn inside the arc

2P%
Efficiency

2-Point Field Goal Percentage: Percentage of 2-point field goals made

3P rTS%
Efficiency

3-Point Relative True Shooting Percentage: 3-point TS% compared to league average

3P TS%
Efficiency

True shooting percentage on 3-point shots, including 3 shot fouls/and1s

3P TSA
Efficiency

3 point true shot attempts: 3 point field goal attempts outside the arc, including fouls drawn on 3 point shots

3P%
Efficiency

3-Point Field Goal Percentage: Percentage of 3-point field goals made (excluding heaves)

3PA
Counting Stats

Three-Point Field Goal Attempts: Shot attempts from beyond the three-point line (23.75 feet, 22 feet in corners)

3PA 100
Efficiency

3-Point Attempts per 100 possessions: Shot attempts from beyond the three-point line per 100 possessions

Age
Efficiency

Player age at the end of the season.

AST
Counting Stats

Assists: Passes that directly lead to a made basket by a teammate

AST EFG%
Efficiency

Assist Effective Field Goal Percentage: The eFG% of teammates when receiving passes from the player

Ast Pts
Counting Stats

Assist Points: Total points scored by teammates off a player's assists

BLK
Counting Stats

Blocks: Shot attempts by opposing players that are deflected or stopped by a player

BLK /100
Efficiency

Blocks per 100 possessions: Shot attempts by opposing players that are deflected or stopped per 100 possessions

BLK REC%
Efficiency

Block Recovery Percentage: Percentage of blocks that result in a rebound

Creation rTS%
Efficiency

Creation Relative True Shooting Percentage: Creation TS% compared to league average

Creation TS%
Efficiency

Creation True Shooting Percentage: True shooting percentage in creation context

Creation TSA
Efficiency

Creation playtype true shot attempts per 100 (Iso/PNR Handler/Post-up)

cTOV%
Efficiency

Creation adjusted Turnover Percentage: Turnovers divided by Offensive Load. Better than regular TOV% for players who pass a lot or have highly assisted shots. Via Ben Taylor/Thinking Basketball

d_Assists_PerGame

Passes that directly lead to a teammate scoring

d_AtRimFGA_PerGame

Field goal attempts at rim

d_Blocks_PerGame

Times the player blocks opponent shots

d_DefRebounds_PerGame

Defensive rebounds secured by the player

d_FG3A_PerGame

3 point shot attempts by the player

d_FTA_PerGame

Free throw attempts by the player

d_LongMidRangeFGA_PerGame

Field goal attempts from long midrange

d_OffRebounds_PerGame

Offensive rebounds secured by the player

d_Points_PerGame

Points scored by the player

d_Rebounds_PerGame

Total rebounds secured by the player

d_ShortMidRangeFGA_PerGame

Field goal attempts from short midrange

d_Steals_PerGame

Times the player steals the ball from opponents

d_Turnovers_PerGame

Times the player loses possession of the ball

D-SQI
Efficiency

Defensive shot quality influence RAPM via @knarsu last updated in December 2024. Negative is better. This number is the decrease in expected eFG based on shot location for the opposing team as determined by lineup data using RAPM. 1 percentage point is theoretically worth around 1.6 points per 100 possessions

DDPM
Impact Metrics

Defensive Daily Plus-Minus: The defensive component of DPM, measuring a player's estimated impact on preventing opposing team scoring per 100 possessions. Higher values indicate better defensive impact. Source: Darko.app

darko.app →
DEFL
Counting Stats

Deflections: Instances where a defensive player gets a hand on the ball to disrupt a pass or dribble

DEFL /100
Efficiency

Deflections per 100 possessions: Instances where a defensive player gets a hand on the ball to disrupt a pass or dribble per 100 possessions

DFGA /100
Efficiency

Defended Field Goal Attempts per 100 possessions: Shots where player is closest defender per 100 possessions

DIFF%
Efficiency

Defensive Differential Percentage: Opponent field goal differential when player contests (negative is good)

DPM
Impact Metrics

Darko.app's Daily Plus-Minus: A machine learning model that estimates a player's impact in points per 100 possessions, adjusting for teammates, opponents, and other contextual factors. Positive values indicate above-average impact. Source: Darko.app

darko.app →
Draft Pick
Efficiency

Overall NBA Draft pick number (null/undrafted shown as UD).

DRAPM
Impact Metrics

Defensive RAPM: the defensive component of a player's regularized adjusted plus-minus. Higher means stronger defensive impact. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
2Y DRAPM
Impact Metrics

2-Year Defensive RAPM: The defensive component of 2Y RAPM, measuring a player's impact on team defense over the current and previous season. Uses on/off lineup data adjusted for teammate and opponent quality.

3Y DRAPM
Impact Metrics

3-Year Defensive RAPM: The defensive component of 3Y RAPM, measuring a player's impact on team defense over the current and previous two seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

4Y DRAPM
Impact Metrics

4-Year Defensive RAPM: The defensive component of 4Y RAPM, measuring a player's impact on team defense over the current and previous three seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

5Y DRAPM
Impact Metrics

5-Year Defensive RAPM: The defensive component of 5Y RAPM, measuring a player's impact on team defense over the current and previous four seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

DRB%
Efficiency

Defensive Rebound Percentage: Percentage of available defensive rebounds a player collects while on the floor

dREB
Impact Metrics

Defensive Rebounding factor: how much the team's defensive rebounding improves with this player on court. Includes boxing out and positioning. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
DREB
Counting Stats

Defensive Rebounds: Rebounds collected on the defensive end of the court

DRTG ON
Impact Metrics

Relative Defensive Rating On: Team's defensive rating relative to league average when player is on the court

DRTG ON/OFF
Impact Metrics

Difference in relative defensive rating with player on court vs off court (higher is better defensive impact).

dTOV
Impact Metrics

Defensive Turnover factor: how much the team forces turnovers with this player on court. Captures steals, deflections, and disruptive defense. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
dTS
Impact Metrics

Defensive True Shooting factor: how much opponents' shooting efficiency drops with this player on court. Captures rim protection, contest quality, and defensive positioning. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
Finish rTS%
Efficiency

Finish Relative True Shooting Percentage: Finish TS% compared to league average

Finish TS%
Efficiency

True Shooting percentage on finishing playtypes (transition, putback, cuts, rollman, misc)

Finish TSA
Efficiency

Finishing playtype true shot attempts per 100 (Transition, Putback, Cuts, Rollman, Misc)

FOUL%
Efficiency

Shooting Foul Committed Percentage: Shooting fouls committed / contested shots (lower is better)

FT%
Efficiency

Free Throw Percentage: Percentage of successful free throw shots

FTA
Counting Stats

Free Throw Attempts: Uncontested shots awarded after a foul

FTA 100
Efficiency

Free Throw Attempts per 100 possessions: Uncontested shots awarded after a foul per 100 possessions

FTOVs
Counting Stats

Forced Turnovers: Possessions ended by losing the ball to the opposing team

GP
Counting Stats

Games Played

HT
Efficiency

Height without shoes in inches. Percentile is position-adjusted (0-100).

ID
Counting Stats

ID statistic

LMR
Counting Stats

Long Mid-Range Field Goal Attempts: Shot attempts from long mid-range distance (typically 10-22 feet from basket)

LMR FG%
Efficiency

Long Mid-Range Field Goal Percentage: Shooting percentage on long mid-range shots

MIN (mpg)
Counting Stats

Total Minutes and Minutes Per Game

MPG
Counting Stats

Minutes Per Game: Average minutes played per game

NET ON
Impact Metrics

Net Rating: Team's point differential per 100 possessions when the player is on the court

NET ON/OFF
Impact Metrics

On-Off Net Rating: Difference in team's net rating when the player is on the court versus off the court

ODPM
Impact Metrics

Offensive Daily Plus-Minus: The offensive component of DPM, measuring a player's estimated impact on team scoring per 100 possessions. Higher values indicate better offensive impact. Source: Darko.app

darko.app →
Off Reb%
Efficiency

Offensive Rebound Percentage: Percentage of available offensive rebounds a player collects while on the floor

OFFD
Counting Stats

Charges: Defensive plays where a player legally establishes position and draws an offensive foul on an opponent. Includes other offensive fouls drawn too.

OFFD /100
Efficiency

Offensive Fouls Drawn per 100 possessions: Charges, moving screens, and other offensive fouls drawn per 100 possessions

OnBall %
Efficiency

On-Ball Percentage: Percentage of time a player possesses the ball while on the court

ORAPM
Impact Metrics

Offensive RAPM: the offensive component of a player's regularized adjusted plus-minus. Higher means stronger offensive impact. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
2Y ORAPM
Impact Metrics

2-Year Offensive RAPM: The offensive component of 2Y RAPM, measuring a player's impact on team scoring over the current and previous season. Uses on/off lineup data adjusted for teammate and opponent quality.

3Y ORAPM
Impact Metrics

3-Year Offensive RAPM: The offensive component of 3Y RAPM, measuring a player's impact on team scoring over the current and previous two seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

4Y ORAPM
Impact Metrics

4-Year Offensive RAPM: The offensive component of 4Y RAPM, measuring a player's impact on team scoring over the current and previous three seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

5Y ORAPM
Impact Metrics

5-Year Offensive RAPM: The offensive component of 5Y RAPM, measuring a player's impact on team scoring over the current and previous four seasons. Uses on/off lineup data adjusted for teammate and opponent quality.

oREB
Impact Metrics

Offensive Rebounding factor: how much the team's offensive rebounding improves with this player on court. Creates extra possessions. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
OREB
Counting Stats

Offensive Rebounds: Rebounds collected on the offensive end of the court

ORTG ON
Impact Metrics

Relative Offensive Rating On: Team's offensive rating relative to league average when player is on the court

ORTG ON/OFF
Impact Metrics

Difference in relative offensive rating with player on court vs off court (points per 100 possessions).

oTOV
Impact Metrics

Offensive Turnover factor: how much better the team protects the ball with this player on court. Higher means fewer turnovers. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
oTS
Impact Metrics

Offensive True Shooting factor: how much team shooting efficiency improves with this player on court. Captures spacing, shot creation, and gravity. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
PA/1M ONBALL
Efficiency

Potential Assists per Minute: Passes that would be assists if teammate made the shot, per minute of on-ball time

PASSTOV
Efficiency

Bad Pass Turnover Percentage: Bad pass turnovers / (potential assists + bad pass turnovers). Lower is better

Player
Counting Stats

Player statistic

Pos
Counting Stats

Pos statistic

POTAST 100
Efficiency

Potential Assists per 100 possessions: Passes that would be assists if teammate made the shot

PTS
Counting Stats

Points: Total points scored by a player

PTS CREATED
Counting Stats

Points Created: Total points scored by a player plus points resulting from that player's assists.

Pts Saved/100
Efficiency

Points Saved per 100 Possessions: Estimate of points saved on defense per 100 possessions compared to average. This is calculated using the DFG% of opposing defenders relative to expected.

PVAL
Impact Metrics

Possession Value RAPM: combined turnover and rebounding impact on both ends. Measures how much a player helps their team win the battle for possessions. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
RAPM
Impact Metrics

Regularized Adjusted Plus-Minus: estimates a player's total two-way impact by isolating individual contribution from lineup data, controlling for teammates and opponents. Higher means stronger overall impact. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
2Y RAPM
Impact Metrics

2-Year Regularized Adjusted Plus-Minus: Measures player impact in points per 100 possessions using on/off lineup data from the current and previous season. Statistically adjusts for the quality of teammates and opponents to isolate individual contribution.

3Y RAPM
Impact Metrics

3-Year RAPM: Measures player impact in points per 100 possessions using on/off lineup data from the current and previous two seasons. Provides better statistical reliability than shorter timeframes while adjusting for lineup context.

4Y RAPM
Impact Metrics

4-Year RAPM: Measures player impact in points per 100 possessions using on/off lineup data from the current and previous three seasons. Offers greater statistical stability by using a larger sample of possessions.

5Y RAPM
Impact Metrics

5-Year RAPM: Measures player impact in points per 100 possessions using lineup data from the current and previous four seasons. Provides the most statistically reliable estimate of player value, though less responsive to recent changes.

REB
Counting Stats

Rebounds: Total number of missed shots recovered by a player

RESID
Impact Metrics

Residual RAPM: the portion of total RAPM not explained by the six factors. Units: points per 100 possessions. Uses 6-year time-decay weighting (700-day half-life) with rubberband score-state adjustment.

Six-Factor RAPM methodology →
rFTOV
Efficiency

Forced Turnovers relative to league average: Steals + offensive fouls drawn per 100 possessions, relative to league average

RIM ATT
Counting Stats

At-Rim Field Goal Attempts: Shot attempts made within close range of the basket (typically 0-3 feet)

RIM DFGA/100
Efficiency

Rim Defended Field Goal Attempts per 100 possessions: Rim shots where player is closest defender per 100 possessions

Rim AST
Counting Stats

At Rim Assists per 100 possessions: Assists that lead to made baskets at the rim (within close range of the basket)

Rim AST
Counting Stats

At Rim Assists per 100 possessions: Assists that lead to made baskets at the rim (within close range of the basket)

RIM FG%
Efficiency

Rim Field Goal Percentage: Shooting percentage on shots attempted at the rim

RIM-DIFF%
Efficiency

Rim Defensive Differential Percentage: Rim opponent field goal differential when player contests (negative is good)

RimPts Svd/100
Efficiency

Rim Points Saved per 100 possessions: Rim points saved through shot contesting per 100 possessions

RimPts Saved
Efficiency

Rim Points Saved: Total rim points saved through shot contesting

rTS%
Efficiency

Relative True Shooting Percentage: Player's TS% compared to league average TS% (positive values indicate above-average efficiency)

Self ORB%
Efficiency

Self Offensive Rebound Percentage: Percentage of available offensive rebounds a player grabs of their own missed shots

SelfORB AdjrTS%
Efficiency

SelfORB Adjusted Relative TS%: The SelfORB Adjusted True Shooting% compared to league average. Shows efficiency relative to the league, after accounting for self offensive rebounds.

SelfORB AdjTS%
Efficiency

SelfORB Adjusted True Shooting %: True Shooting Percentage adjusted for a player's own offensive rebounds (self-ORBs). Subtracts self offensive rebounds from true shot attempts to accurately measure efficiency, since rebounding your own miss is less costly.

Shooting rTS%
Efficiency

Shooting Relative True Shooting Percentage: Shooting TS% compared to league average

Shooting TS%
Efficiency

Shooting True Shooting Percentage: True shooting percentage in shooting context

Shooting TSA
Efficiency

Spacing playtype true shot attempts per 100 (Spot-up, Handoff, OffScreen)

Shot ORB'd
Efficiency

Shot Offensive Rebound Percentage: Probability that a missed shot will be rebounded offensively

SHOTS
Efficiency

True Shot Attempts per 100: Field goals + 0.44 × free throws per 100 possessions

SMR
Counting Stats

Short Mid-Range Field Goal Attempts: Shot attempts from short mid-range distance (typically 3-10 feet from basket)

SMR FG%
Efficiency

Short Mid-Range Field Goal Percentage: Shooting percentage on short mid-range shots

STL
Counting Stats

Steals: Possessions gained by taking the ball away from the opposing team

STL /100
Efficiency

Steals per 100 possessions: Possessions gained by taking the ball away from the opposing team per 100 possessions

STOP%
Efficiency

Stops per 100 Possessions: Steals + Blocks Recovered by the defense + Offensive Fouls Drawn per 100 possessions.

sTOV%
Efficiency

Scoring Turnover Percentage: Percentage of turnovers committed while attempting to score (non-passing turnovers)

Team
Counting Stats

Team statistic

TeamMiss ORB%
Efficiency

Teammate Miss Offensive Rebound Percentage: Percentage of time player rebounds teammate miss

TOV
Counting Stats

Turnovers: Possessions ended by losing the ball to the opposing team

TS%
Efficiency

True Shooting Percentage: Shooting efficiency metric that accounts for field goals, three-point field goals, and free throws

TSAdd 100
Efficiency

True Shooting Added per 100 Possessions: Points added above expected through shooting efficiency per 100 possessions

WING (in)
Efficiency

Wingspan in inches. Percentile is position-adjusted (0-100).

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